#pragma once
#include "GlGuiEvent.h"



class GlGuiBasicEvent : public GlGuiEvent
{

private:

  int _basicEventType;

public:

  GlGuiBasicEvent (int eventType, GlEvent * pCauseEvent = NULL);
  GlGuiBasicEvent (const GlGuiBasicEvent & event);
  ~GlGuiBasicEvent ();

  void setEventType (int eventType);
  int getEventType () const;
};

